An early incarnation of a nature-based
Game-world, where users could gradually acclimatize to the advanced immersive
qualities of virtual interfaces, learn about various features of virtual
immersion (including ‘brain-wave’ control) and also unlock insights into a
secretive ‘Lore of Being’. This ‘code of
being’ – an ‘open code’ that can change if science reveals new revelations - was
drawn from natural inspirations and famous texts. Both the Game and the Lore
intended to promote positivity and harmony in users of Virtual Reality, where
concerns were already growing about its more harmful properties. The Game of
Being was closed down, partly due to ‘Neurocean Line’ incidents, and partly due
to damage from hackers. There is still uncertainty as to the real cause.
However, due to its development by certain members of the Firecube Academy, its
legacy and its lore (which is still widely known) was to form its successor:
the much-rumoured, nature-island of ‘Fountellion’
in The Spiral.
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